AI Insights · Timothy · January 2025
Top Down Games Performance in Uruguay Q4 2024
Explore the Q4 2024 performance of top down games in Uruguay, highlighting trends in downloads, revenue, and active users across popular titles like Brawl Stars and Pokémon TCG Pocket.
In the fourth quarter of 2024, the top down games category saw varied performance across different titles on a unified platform in Uruguay. Data from Sensor Tower reveals intriguing trends in downloads, revenue, and active users.
Brawl Stars by Supercell displayed a steady revenue with an initial peak of around $8.8K at the start of the quarter. Revenue then fluctuated, closing the quarter at approximately $6.2K. Downloads started at 2.8K, dipping mid-quarter, but saw a resurgence to nearly 3K by the end. Active users remained robust, peaking at about 68.5K in late December.
Pokémon TCG Pocket experienced a significant surge post-launch, with weekly revenue climbing from negligible amounts to $5.6K in mid-November. Downloads also peaked sharply, reaching 22.8K in late October, before stabilizing. Active users followed a similar trend, peaking at 27.9K in early December.
Travel Town - Merge Adventure from Moon Active showed consistent revenue around $2.6K to $3.6K throughout the quarter. Downloads remained low, averaging around 300 weekly, while active users hovered between 7.5K and 8.6K.
Clash Royale saw its revenue peak at $4.3K at the quarter's start, with fluctuations leading to a year-end figure of $2.1K. Weekly downloads fluctuated between 1.1K and 1.8K, while active users saw a decline from 51K to 38.5K by the end of December.
Finally, League of Legends: Wild Rift maintained a steady revenue pace, closing the quarter at approximately $2.1K. Downloads remained modest, ranging from 300 to 700 weekly. Active users showed a slight growth trend, peaking at 6.8K in late November.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the gaming market in Uruguay. For more detailed analysis, visit Sensor Tower's platform.